Sam Bruce
Sam Bruce
Vehicle Artist at Codemasters
Leamington Spa, United Kingdom

About

I am a 3D Hard Surface artist, with two years of photo realistic vehicle art experience, which includes modelling, texturing, rig, skinning, and animating, along with LODing and Reference Surveying! I take great pride in my work and listen well to critique and feed back. I’m proficient in the latest modelling and texturing techniques, with addition experience in source control and bug tracking software; such as Perforce and JIRA.

Resume PDF

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Skills

3D ModelingHigh-poly ModelingLow-poly ModelingTexturingShadersRiggingPhoto-manipulation

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance Painter
Substance Painter
xNormal
xNormal
Simplygon
Simplygon
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
Perforce
Perforce

Productions

  • Grid2019boxart
    • Video Game
      GRID
    • Year
      2019
    • Role
      Vehicle Artist
    • Company
      Codemasters
  • Fishing sim world
    • Video Game
      Fishing Sim World
    • Year
      2018
    • Role
      3D Generalist
    • Company
      Dovetail Games
  • 3max
    • Video Game
      Train Sim World
    • Year
      2017
    • Role
      Vehicle Artist
    • Company
      Dovetail Games
  • 1644
    • Video Game
      TSXX
    • Year
      2017
    • Role
      Vehicle Artist
    • Company
      Dovetail Games

Experience

  • Vehicle Artist at Codemasters
    Leamington Spa, United Kingdom
    January 2019 - Present

    Responsible for creating new vehicles, as well as bringing vehicles from older/other franchises and bringing in them to product specification. This includes car modelling, texturing, set up and polish.

  • 3D Generalist at Dovetail Games
    Chatham, United Kingdom
    October 2018 - December 2018

    Working on Fishing Sim world creating; Boats, Engines, Rods and Reels. Occasionally working on environments and populating lakes with scenery, and providing support/feedback to outsourcers.

  • 3D Vehicle Artist Level 1 at Dovetail Games
    Chatham, United Kingdom
    September 2017 - October 2018

    Working on the Train Sim World franchise, creating locomotives and rolling stock for DLC products. This involved reference gathering and leasing with the vehicle set up team, along with talking with route and game designers, detailing what the locomotives do and what features they would like to have access to.

  • Junior 3D Vehicle Artist at Dovetail Games
    Chatham, United Kingdom
    June 2016 - September 2017

    Working on the Train Simulator 20XX franchise, creating locomotives and rolling stock for DLC products.