Sam  Bruce
Sam Bruce
Experienced Vehicle Artist at Codemasters
Leamington Spa, United Kingdom

Resume PDF

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Skills

3D ModelingHigh-poly ModelingLow-poly ModelingTexturingShadersRiggingDefining asset specsPhotography3D ScanningPhoto-manipulationDocumentation

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
xNormal
xNormal
Simplygon
Simplygon
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
Perforce
Perforce
Artec Studio
Artec Studio

Productions

    • Video Game
      EA Sports WRC
    • Year
      2023
    • Role
      Experienced Vehicle Artist
    • Company
      EA/Codemasters
    • Video Game
      GRID
    • Year
      2019
    • Role
      Vehicle Artist
    • Company
      Codemasters
    • Video Game
      Fishing Sim World
    • Year
      2018
    • Role
      3D Generalist
    • Company
      Dovetail Games
    • Video Game
      Train Sim World
    • Year
      2017
    • Role
      Vehicle Artist
    • Company
      Dovetail Games
    • Video Game
      TSXX
    • Year
      2016
    • Role
      Vehicle Artist
    • Company
      Dovetail Games

Experience

  • Experienced Vehicle Artist 2 at Codemasters
    Leamington Spa, GB
    April 2020 - Present

    EA Sports WRC: Assisted with developing the vehicle pipeline from a proprietary engine to UE4. I was responsible for creating a benchmark car for pre-production, defining polycount, material usage and techniques. Documenting new and current pipelines and liaising with Tech Art to develop production tools along with testing. Spearheaded the creation and maintenance of shaders and materials in Unreal used by the vehicle team. Directed junior staff on best practices and feedback, along with helping to debug production issues and produced game assets.

  • Vehicle Artist at Codemasters
    Leamington Spa
    January 2019 - April 2020

    GRID: Responsible for creating new vehicles, as well as bringing vehicles from older/other franchises and bringing them up to project specification. This includes car modelling, texturing, set up and polish.

  • 3D Generalist at Dovetail Games
    Chatham
    October 2018 - December 2018

    Working on Fishing Sim world creating; Boats, Engines, Rods and Reels. Occasionally working on environments and populating lakes with scenery, and providing support/feedback to outsourcers.

  • 3D Vehicle Artist Level 1 at Dovetail Games
    Chatham, United Kingdom
    September 2017 - October 2018

    Working on the Train Sim World franchise, creating locomotives and rolling stock for DLC products. This involved reference gathering and leasing with the vehicle set up team, along with talking with route and game designers, detailing what the locomotives do and what features they would like to have access to.

  • Junior 3D Vehicle Artist at Dovetail Games
    Chatham, United Kingdom
    June 2016 - September 2017

    Working on the Train Simulator 20XX franchise, creating locomotives and rolling stock for DLC products.

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